Mek Sha

As a part of the Environment team for SW:TOR - I was tasked with creating interesting and fun player spaces, that aid in the narrative of the Onslaught. Mek Sha is such a unique and fun level, it was a blast to work on. I was responsible for World Building, Lighting, Propping, Prop Alterations, and Optimization.
Environment Art Lead - Jason Moulton
Art Director - Carrie Meade
Other Environment Artists involved: Dave Gerhart and Garrett Brown